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Faqs in Java
Does Java provide any construct to find out the size of an object?
A: No there is not sizeof operator in Java. So there is not direct way to determine the size of an object directly in Java.
Q:
Give a simplest way to find out the time a method takes for execution without using any profiling tool?
A: Read the system time just before the method is invoked and
immediately after method returns. Take the time difference, which will
give you the time taken by a method for execution.
To put it in code...
long start = System.currentTimeMillis ();
method ();
long end = System.currentTimeMillis ();
System.out.println ("Time taken for execution is " + (end - start));
Remember that if the time taken for execution is too small, it might
show that it is taking zero milliseconds for execution. Try it on a
method which is big enough, in the sense the one which is doing
considerable amout of processing.
Q:
What are wrapper classes?
A: Java provides specialized classes corresponding to each of the
primitive data types. These are called wrapper classes. They are e.g.
Integer, Character, Double etc.
Q:
Why do we need wrapper classes?
A: It is sometimes easier to deal with primitives as objects. Moreover
most of the collection classes store objects and not primitive data
types. And also the wrapper classes provide many utility methods also.
Because of these resons we need wrapper classes. And since we create
instances of these classes we can store them in any of the collection
classes and pass them around as a collection. Also we can pass them
around as method parameters where a method expects an object.
Q:
What are checked exceptions?
A: Checked exception are those which the Java compiler forces you to catch. e.g. IOException are checked Exceptions.
Q:
What are runtime exceptions?
A: Runtime exceptions are those exceptions that are thrown at runtime
because of either wrong input data or because of wrong business logic
etc. These are not checked by the compiler at compile time.
Q:
What is the difference between error and an exception?
A: An error is an irrecoverable condition occurring at runtime. Such as
OutOfMemory error. These JVM errors and you can not repair them at
runtime. While exceptions are conditions that occur because of bad
input etc. e.g. FileNotFoundException will be thrown if the specified
file does not exist. Or a NullPointerException will take place if you
try using a null reference. In most of the cases it is possible to
recover from an exception (probably by giving user a feedback for
entering proper values etc.).
Q:
How to create custom exceptions?
A: Your class should extend class Exception, or some more specific type thereof.
Q:
If I want an object of my class to be thrown as an exception object, what should I do?
A: The class should extend from Exception class. Or you can extend your class from some more precise exception type also.
Q:
If my class already extends from some other class what should I do if I
want an instance of my class to be thrown as an exception object?
A: One can not do anytihng in this scenarion. Because Java does not
allow multiple inheritance and does not provide any exception interface
as well.
Q:
How does an exception permeate through the code?
A: An unhandled exception moves up the method stack in search of a
matching When an exception is thrown from a code which is wrapped in a
try block followed by one or more catch blocks, a search is made for
matching catch block. If a matching type is found then that block will
be invoked. If a matching type is not found then the exception moves up
the method stack and reaches the caller method. Same procedure is
repeated if the caller method is included in a try catch block. This
process continues until a catch block handling the appropriate type of
exception is found. If it does not find such a block then finally the
program terminates.
Q:
What are the different ways to handle exceptions?
A: There are two ways to handle exceptions,
1. By wrapping the desired code in a try block followed by a catch block to catch the exceptions. and
2. List the desired exceptions in the throws clause of the method and let the caller of the method hadle those exceptions.
Q:
What is the basic difference between the 2 approaches to exception handling.
1> try catch block and
2> specifying the candidate exceptions in the throws clause?
When should you use which approach?
A: In the first approach as a programmer of the method, you urself are
dealing with the exception. This is fine if you are in a best position
to decide should be done in case of an exception. Whereas if it is not
the responsibility of the method to deal with it's own exceptions, then
do not use this approach. In this case use the second approach. In the
second approach we are forcing the caller of the method to catch the
exceptions, that the method is likely to throw. This is often the
approach library creators use. They list the exception in the throws
clause and we must catch them. You will find the same approach
throughout the java libraries we use.
Q:
Is it necessary that each try block must be followed by a catch block?
A: It is not necessary that each try block must be followed by a catch
block. It should be followed by either a catch block OR a finally
block. And whatever exceptions are likely to be thrown should be
declared in the throws clause of the method.
Q:
If I write return at the end of the try block, will the finally block still execute?
A: Yes even if you write return as the last statement in the try block
and no exception occurs, the finally block will execute. The finally
block will execute and then the control return.
Q:
If I write System.exit (0); at the end of the try block, will the finally block still execute?
A: No in this case the finally block will not execute because when you
say System.exit (0); the control immediately goes out of the program,
and thus finally never executes.
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How are Observer and Observable used?
A: Objects that subclass the Observable class maintain a list of
observers. When an Observable object is updated it invokes the update()
method of each of its observers to notify the observers that it has
changed state. The Observer interface is implemented by objects that
observe Observable objects.
Q:
What is synchronization and why is it important?
A: With respect to multithreading, synchronization is the capability to control
the access of multiple threads to shared resources. Without
synchronization, it is possible for one thread to modify a shared
object while another thread is in the process of using or updating that
object's value. This often leads to significant errors.
Q:
How does Java handle integer overflows and underflows?
A: It uses those low order bytes of the result that can fit into the size of the type allowed by the operation.
Q:
Does garbage collection guarantee that a program will not run out of memory?
A: Garbage collection does not guarantee that a program will not run
out of memory. It is possible for programs to use up memory resources
faster than they are garbage collected. It is also possible for
programs to create objects that are not subject to garbage collection
.
Q:
What is the difference between preemptive scheduling and time slicing?
A: Under preemptive scheduling, the highest priority task executes
until it enters the waiting or dead states or a higher priority task
comes into existence. Under time slicing, a task executes for a
predefined slice of time and then reenters the pool of ready tasks. The
scheduler then determines which task should execute next, based on
priority and other factors.
Q:
When a thread is created and started, what is its initial state?
A: A thread is in the ready state after it has been created and started.
Q:
What is the purpose of finalization?
A: The purpose of finalization is to give an unreachable object the
opportunity to perform any cleanup processing before the object is
garbage collected.
Q:
What is the Locale class?
A: The Locale class is used to tailor program output to the conventions
of a particular geographic, political, or cultural region.
Q:
What is the difference between a while statement and a do statement?
A: A while statement checks at the beginning of a loop to see whether
the next loop iteration should occur. A do statement checks at the end
of a loop to see whether the next iteration of a loop should occur. The
do statement will always execute the body of a loop at least once.
Q:
What is the difference between static and non-static variables?
A: A static variable is associated with the class as a whole rather
than with specific instances of a class. Non-static variables take on
unique values with each object instance.
Q:
How are this() and super() used with constructors?
A: This() is used to invoke a constructor of the same class. super() is used to invoke a superclass constructor.
Q:
What are synchronized methods and synchronized statements?
A: Synchronized methods are methods that are used to control access to
an object. A thread only executes a synchronized method after it has
acquired the lock for the method's object or class. Synchronized
statements are similar to synchronized methods. A synchronized
statement can only be executed after a thread has acquired the lock for
the object or class referenced in the synchronized statement.
Q:
What is daemon thread and which method is used to create the daemon thread?
A: Daemon thread is a low priority thread which runs intermittently in
the back ground doing the garbage collection operation for the java
runtime system. setDaemon method is used to create a daemon thread.
Q:
Can applets communicate with each other?
A: At this point in time applets may communicate with other applets
running in the same virtual machine. If the applets are of the same
class, they can communicate via shared static variables. If the applets
are of different classes, then each will need a reference to the same
class with static variables. In any case the basic idea is to pass the
information back and forth through a static variable.
An applet can also get references to all other applets on the same page
using the getApplets() method of java.applet.AppletContext. Once you
get the reference to an applet, you can communicate with it by using
its public members.
It is conceivable to have applets in different virtual machines that
talk to a server somewhere on the Internet and store any data that
needs to be serialized there. Then, when another applet needs this
data, it could connect to this same server. Implementing this is
non-trivial.
Q:
What are the steps in the JDBC connection?
A: While making a JDBC connection we go through the following steps :
Step 1 : Register the database driver by using :
Class.forName(\" driver classs for that specific database\" );
Step 2 : Now create a database connection using :
Connection con = DriverManager.getConnection(url,username,password);
Step 3: Now Create a query using :
Statement stmt = Connection.Statement(\"select * from TABLE NAME\");
Step 4 : Exceute the query :
stmt.exceuteUpdate();
Q:
How does a try statement determine which catch clause should be used to handle an exception?
A:
When an exception is thrown within the body of a try statement, the
catch clauses of the try statement are examined in the order in which
they appear. The first catch clause that is capable of handling the
exceptionis executed. The remaining catch clauses are ignored.
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Q:
Can an unreachable object become reachable again?
A: An unreachable object may become reachable again. This can happen
when the object's finalize() method is invoked and the object performs
an operation which causes it to become accessible to reachable objects.
Q:
What method must be implemented by all threads?
A: All tasks must implement the run() method, whether they are a subclass of Thread or implement the Runnable interface.
Q:
What are synchronized methods and synchronized statements?
A: Synchronized methods are methods that are used to control access to
an object. A thread only executes a synchronized method after it has
acquired the lock for the method's object or class. Synchronized
statements are similar to synchronized methods. A synchronized
statement can only be executed after a thread has acquired the lock for
the object or class referenced in the synchronized statement.
Q:
What is Externalizable?
A: Externalizable is an Interface that extends Serializable Interface.
And sends data into Streams in Compressed Format. It has two methods,
writeExternal(ObjectOuput out) and readExternal(ObjectInput in)
Q:
What modifiers are allowed for methods in an Interface?
A: Only public and abstract modifiers are allowed for methods in interfaces.
Q:
What are some alternatives to inheritance?
A: Delegation is an alternative to inheritance. Delegation means that
you include an instance of another class as an instance variable, and
forward messages to the instance. It is often safer than inheritance
because it forces you to think about each message you forward, because
the instance is of a known class, rather than a new class, and because
it doesn't force you to accept all the methods of the super class: you
can provide only the methods that really make sense. On the other hand,
it makes you write more code, and it is harder to re-use (because it is
not a subclass).
Q:
What does it mean that a method or field is "static"?
A: Static variables and methods are instantiated only once per class.
In other words they are class variables, not instance variables. If you
change the value of a static variable in a particular object, the value
of that variable changes for all instances of that class.
Static methods can be referenced with the name of the class rather than
the name of a particular object of the class (though that works too).
That's how library methods like System.out.println() work out is a
static field in the java.lang.System class.
Q:
What is the difference between preemptive scheduling and time slicing?
A: Under preemptive scheduling, the highest priority task executes
until it enters the waiting or dead states or a higher priority task
comes into existence. Under time slicing, a task executes for a
predefined slice of time and then reenters the pool of ready tasks. The
scheduler then determines which task should execute next, based on
priority and other factors.
Q:
What is the catch or declare rule for method declarations?
A: If a checked exception may be thrown within the body of a method,
the method must either catch the exception or declare it in its throws
clause.
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Is Empty .java file a valid source file?
A: Yes, an empty .java file is a perfectly valid source file.
Q:
Can a .java file contain more than one java classes?
A: Yes, a .java file contain more than one java classes, provided at the most one of them is a public class.
Q:
Is String a primitive data type in Java?
A: No String is not a primitive data type in Java, even though it is
one of the most extensively used object. Strings in Java are instances
of String class defined in java.lang package.
Q:
Is main a keyword in Java?
A: No, main is not a keyword in Java.
Q:
Is next a keyword in Java?
A: No, next is not a keyword.
Q:
Is delete a keyword in Java?
A: No, delete is not a keyword in Java. Java does not make use of explicit destructors the way C++ does.
Q:
Is exit a keyword in Java?
A: No. To exit a program explicitly you use exit method in System object.
Q:
What happens if you dont initialize an instance variable of any of the primitive types in Java?
A: Java by default initializes it to the default value for that
primitive type. Thus an int will be initialized to 0, a boolean will be
initialized to false.
Q:
What will be the initial value of an object reference which is defined as an instance variable?
A: The object references are all initialized to null in Java. However
in order to do anything useful with these references, you must set them
to a valid object, else you will get NullPointerExceptions everywhere
you try to use such default initialized references.
Q:
What are the different scopes for Java variables?
A: The scope of a Java variable is determined by the context in which
the variable is declared. Thus a java variable can have one of the
three scopes at any given point in time.
1. Instance : - These are typical object level variables, they are
initialized to default values at the time of creation of object, and
remain accessible as long as the object accessible.
2. Local : - These are the variables that are defined within a method.
They remain accessbile only during the course of method excecution.
When the method finishes execution, these variables fall out of scope.
3. Static: - These are the class level variables. They are initialized
when the class is loaded in JVM for the first time and remain there as
long as the class remains loaded. They are not tied to any particular
object instance.
Q:
What is the default value of the local variables?
A: The local variables are not initialized to any default value,
neither primitives nor object references. If you try to use these
variables without initializing them explicitly, the java compiler will
not compile the code. It will complain abt the local varaible not being
initilized..
Q:
How many objects are created in the following piece of code?
MyClass c1, c2, c3;
c1 = new MyClass ();
c3 = new MyClass ();
A: Only 2 objects are created, c1 and c3. The reference c2 is only declared and not initialized.
Q:
Can a public class MyClass be defined in a source file named YourClass.java?
A: No the source file name, if it contains a public class, must be the
same as the public class name itself with a .java extension.
Q:
Can main method be declared final?
A: Yes, the main method can be declared final, in addition to being public static.
Q:
What will be the output of the following statement?
System.out.println ("1" + 3);
A: It will print 13.
Q:
What will be the default values of all the elements of an array defined as an instance variable?
A: If the array is an array of primitive types, then all the elements
of the array will be initialized to the default value corresponding to
that primitive type. e.g. All the elements of an array of int will be
initialized to 0, while that of boolean type will be initialized to
false. Whereas if the array is an array of references (of any type),
all the elements will be initialized to null.
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